By day, I’m a Level Designer at Bioware. I specialize in technical design, and seek out opportunities to develop features and systems that leave memorable impressions on players.
By night, I’m an illustrator, homelife-optimizer, tech-enthusiast, cyclist, and - of course - gamer.
Wytchwood - Alientrap
Glo Phlox - Red Vulpes
Anthem - Bioware
Project Chronos - Sheridan Games Lab