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About Me

By day, I’m a Level Designer at Bioware. I specialize in technical design, and seek out opportunities to develop features and systems that leave memorable impressions on players.

By night, I’m an illustrator, homelife-optimizer, tech-enthusiast, cyclist, and - of course - gamer.

Professional Experience

Wytchwood - Alientrap

Glo Phlox - Red Vulpes

Anthem - Bioware

Project Chronos - Sheridan Games Lab

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