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Wytchwood

As the old witch of the woods, explore a strange countryside, collect magic ingredients, brew sorcerous spells, and pass judgement upon a capricious cast of characters.

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Alientrap Games

Developer

April 2019 - Present

Unity 3D

PC

I was brought onto the Wytchwood team at Alientrap to help bring the game into a shippable state. After an adjustment to the direction of the game, I was tasked with designing and scripting new UI features and refreshing older ones, as well as designing new features and systems that reinforced the game's new direction. Working in a small team, and with only a handful of people at any given time - there were many opportunities for iteration and experimentation.

Responsibilities included:

  • Designing and scripting new features.

  • Refreshed existing UI to be more consistent and follow modern UI/UX best practices.

  • Implemented various gameplay-related systems.

  • General development and feature implementation.