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NIC PHAN | GAME & LEVEL DESIGNER
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I write about games and books.
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Mar 23, 2019
3 min
Spirits: Level Design Breakdown
Mar 20, 2019
4 min
Breath of the Wild Open World Analysis: Gravity to go Forward
Mar 15, 2019
5 min
Spirits: Character Controller Case Study
Mar 12, 2019
2 min
Spirits: AI MarkUp Scoring
Mar 10, 2019
3 min
Affordances in Game Level Design
Mar 8, 2019
2 min
Player Skills Analysis: The Last of Us
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