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Mar 20, 20194 min read
Breath of the Wild Open World Analysis: Gravity to go Forward
Featured on Gamasutra. Nintendo’s most recent title in the Legend of Zelda series, Breath of the Wild, is known for its open world. It is...
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Mar 10, 20193 min read
Affordances in Game Level Design
In Game Design, affordances are what an element of the game allows the possibility of. Picking up a sword indicates to the player that...
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