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NIC PHAN | GAME DESIGNER
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Breath of the Wild Open World Analysis: Gravity to go Forward
Featured on Gamasutra. Nintendo’s most recent title in the Legend of Zelda series, Breath of the Wild, is known for its open world. It is...
Mar 20, 2019
4 min read
Player Skills Analysis: The Last of Us
In Game Design, it's interesting how a game is essentially a series of challenges that we throw at the player, and then ask them to...
Mar 8, 2019
2 min read
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