a Game & Level Designer.
A lover of art, tech, and design.
Hello, my name is Nic Phan and I'm a Game Designer. I seek to be part of creative and collaborative teams in order to make engaging, interactive experiences and memorable moments for people to enjoy. I'm always seeking to expand my skillset and take on challenges both technical, and creative.
Below you can find a list of projects that I helped design.
Dragon Age: Dreadwolf
Bioware - Level Designer
Unreleased. More details to come.
Open Door Games
Game Designer, Level Designer, AI, Programming, Technical Art, Animation, VFX, Cinematics
Responsibilities included: principal gameplay design, principal level design, feature implementation, documentation, and polish/bug fixing
Weekly mentor meetings and progress updates
Full project report and analysis