Hello, I'm

NIC PHAN,

a Game Designer.

A lover of art, tech, and design.

Hello, my name is Nic Phan and I'm a Game Designer. I love to be part of creative and collaborative teams in order to make engaging, interactive experiences and memorable moments for others to enjoy. I'm always seeking to expand my skillset and take on challenges both technical, and creative, which I value as I have gotten the opportunity to work at places like Bioware thanks to it.

Below you can find a list of the experiences that I helped create.

If you would like to get in touch whether to speak about possible employment, or just to chat, you can download my resume here, as well as email me at contact@nicphan.com.

Spirits

Open Door Games

  • Designed and iterated on overall game flow

  • Designed and scripted the Character Controller

  • Designed and scripted the Boss AI

  • Documented all features and concepts

  • Created visual effects for Character and Boss

  • Created Animation State Tree for Character

  • Created Animations for Boss

  • Conducted playtest sessions to iterate on features

Project Chronos

Sheridan Games Lab

  • Designed and iterated on overall game flow

  • Designed and scripted the Character Controller

  • Designed and iterated on metrics

  • Designed each level

  • Documented all features and concepts

  • Created all visual effects

  • Created all animations

  • Conducted playtest sessions to iterate on mechanics and levels

Lab Escape

Sheridan Games Lab

  • Designed and iterated on overall game flow

  • Designed and scripted the Character Controller

  • Designed and scripted the Boss AI

  • Documented all features and concepts

  • Created visual effects for Character and Boss

  • Created Animation State Tree for Character

  • Created Animations for Boss

  • Conducted playtest sessions to iterate on features

I also have

HOBBIES,

and do other stuff.

 
 
 
 

ANTHEM

Bioware

  •  Worked as an Associate World Designer

  • Designed and implemented systems to dynamically populate combat spaces 

  • Created documentation to organize and track progress of work

  • Used JIRA to plan, track, and organize tasks & bugs

  • Presented to Department Leads and Studio Head

While I'm not making or playing games, I partake in several other activities. I love to road bike around residential areas, as well as read. I recently started to write my thoughts and takeaways on what I read on my blog here. I'm also fairly active on Twitter, so check out my page if you would like to see my progress on current projects.

Recent Blog Posts